Wednesday, March 10, 2010

Dragunity Pt. 2

Dragunity is, for now, an OCG theme released through the Duel Terminals and an upcoming Structure Deck. The theme is unique in that it revolves around two specific subtypes of monsters, which don't have that much in common otherwise: Dragon and Winged-Beast. Dragunity borrows the monster-card-as-Equip-Spell-Card mechanic from the Cyberdark monsters, but executes it much more smoothly. It boasts a host of exclusive, unusual Synchros, collectively named the Dragunity Knights, and can exploit several subtype-specific support cards: Icarus Attack (for Winged-Beast) and Cards of Consonance (for Dragons). The latter card in particular makes its real breakthrough in this archetype. Largely impractical in standard Dragon builds, CoC feeds off of the abundance of small Dragon-type Tuners within Dragunity.

With that in mind, let's look at a potential build:

3 Red-Eyes Darkness Metal Dragon
3 Red-Eyes Wyvern
3 Dragunity - Darkspear
3 Dragunity - Dux
3 Dragunity - Legionnaire
3 Dragunity - Phalanx
2 Dragunity - Primus Pilus
1 Dragunity - Corseca

3 Cards of Consonance
2 Book of Moon
2 Gold Sarcophagus
1 Future Fusion
1 Brain Control
1 Mystical Space Typhoon
1 Heavy Storm
1 Foolish Burial

2 Bottomless Trap Hole
2 Icarus Attack
1 Call of the Haunted
1 Trap Dustshoot
1 Torrential Tribute

It's a bit rough, but I'm open to suggestions. This build aims to abuse the insane toolboxing potential of Future Fusion with Five-Headed Dragon: in one fell swoop, you can dump an entire Red-Eyes engine (REDMD/Wyvern) and several of your Dragunity Tuners into the Graveyard. Dux and Legionnaire retrieve your Dragons, from which point, Dragunity - Phalanx become a nutty card that permits you to Synchro at will. Legionnaire removes monsters for free, too. Primus Pilus replaces itself with a Dragunity from the Deck when Summoned, and can be synced with Darkspear for the overpowering Dragunity Knight - Barcha.

I'm not sure about the Icarus Attacks, or even the Books of Moon, both of which seemed like filler to get this to an even 40. If anyone has more experience with Dragunity, let me see your build. Thanks.

1 comment:

  1. Monsters: 19

    1 Card Trooper
    2 Dragunity Corsesca
    3 Dragunity Dux
    1 Dragunity Brandistock
    3 Cyberdark Horn
    1 Dark Armed Dragon
    2 Black Bomber
    1 Cyberdark Edge
    1 Cyberdark Keel
    2 Dragunity Phalanx
    2 Dark Simorgh

    Spells: 14

    2 Book of Moon
    3 Treasure of Harmony
    1 Mystical Space Typhoon
    1 Heavy Storm
    2 Foolish Burial
    2 Allure of Darkness
    1 Future Fusion
    1 Brain Control
    1 Mind Control

    Traps: 7

    2 Raigeki Break
    1 Call of the Haunted
    2 Bottomless Trap Hole
    1 Torrential Tribute
    1 Mirror Force

    This was my Dragunity deck from last format. I'm not really a big fan of Darkspear because outside of Gale, he can't pull back anything useful (since Dux and Legion can't get their effects when pulled out by him).

    The main problem I've been having with Dragunities is the awkward opening hands I tend to get many a time. Without Card of Consonance, I'm pretty much stuck on the first turn.

    ReplyDelete