I recently posted a Gadget/Machina deck that sought to unite the card advantage prowess of the two archetypes into a formidable Machine deck. After some further testing, I have opted for a pure Machina build which incorporated beaters like Machina Sniper, Machina Soldier, and a pair of Cyber Dragons. The deck can be more aggressive than a Gadget-based build, is not prone to the awkward multiple Gadget hands, and doesn't have to commit so much space to simplistic removal like Smashing Ground. Here's the new list:
2 Scrap Recycler
2 Drill Synchron
2 Cyber Dragon
3 Machina Gearframe
3 Machina Fortress
3 Machina Peacekeeper
2 Machina Sniper
1 Machina Soldier
1 Drillroid
2 Machina Armored Unit
1 Smashing Ground
1 Mystical Space Typhoon
1 Heavy Storm
1 Overload Fusion
1 Brain Control
3 Enemy Controller
1 Limiter Removal
1 Trap Dustshoot
2 Roll Out!
2 Bottomless Trap Hole
1 Torrential Tribute
1 Call of the Haunted
1 Mirror Force
1 Solemn Judgment
1 Limit Reverse
I was initially queasy about CyDrag due to the constant threat of Chimeratech Fortress Dragon (CFD) in opposing Extra Decks, but I feel that that can be played around if we use CyDrag as fuel for Fortress, or as Synchro fodder with Drill Synchron. CyDrag is so good against Gladiator Beasts in particular that it's too good to pass up, especially in a deck that can support Chimeratech Overdragon and has 6 Unions to equip to a CyDrag.
I really love Enemy Controller right now. With this deck's commitment to strong, self-replacing fields, stealing a monster and attacking for game can become very common.
The Extra Deck will include staple Synchros + 2 copies of Drill Warrior, 1-2 CFDs, and of course 1 Overdragon. Side deck should include Dust Tornado, Mirror of Oaths, Light-Imprisoning Mirror, and maybe DEF hate for Hamster/Spy in the form of Nobleman of Crossout and/or Drillroid (synergy with Armored Unit and Recycler).
Friday, March 5, 2010
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